There’s a postbox in the woods near your house. It’s old, very old—maybe a hundred years or more. The paint is flaking, there’s rust in places. But you think post is still collected there, because they close postboxes that aren’t used. Don’t they? And it is still used. People keep putting their letters in there: lovers, spies, friends, humans. They still post their postcards and birthday cards and driving licences and passports. The odd person might wonder why something doesn’t get there on time, but unless everybody realises, nobody guesses: this postbox is abandoned.
Ghostbox
There are some creators that, when they release a new game, I already know that I need to pick up a copy, even if I know it’s going to be an embarassingly long time before I get to play. Marx of Highwater is absolutely one of those creators, with some truly unique and inspiring experiences and games.
Ghostbox is a fascinating concept that reminds me somewhat of Quill where you will be writing a letter, taking on the role of one side of a conversation where you will never get a response. You’ll watch an abandoned post box age and moulder over time, experience who still comes to drop letters off, and eventually watch as the postbox and all of its contents are lost forever to time.
This game just sounds so freakin’ creative and interesting, and the description offers just enough to pique my interest but leave enough to the imagination as to what the experience will be like.